Stage 5 Boss: Get Triple-Shot Boomerangs! Here's how: Get the Boomerang and bring it into the red-draped room full of Axe Men and Medusa Heads. Jumping hunchback to freeze him for a few seconds and hit the monster as fast as possible. Stage 4 Boss: Get used to avoiding the fireballs to survive! Hit the For the Mummies,ĭon't collect the meat in the bricks below you unless you need it, as you will be unable to climb back up. Stage 1 Boss: Throw axes at him and use the Double-Shot in the block at the bottom of the stairs for extra firepower.īosses 2 and 3: Use Fire Bombs from a distance. (Note: this only works if you don't stop to whip ANY candles other than the one with the clock in it. Stage 6 Strategy: To get past the bats, just walk past the first two,įreeze the third with the clock in the nearby candle, jump over the fourth and run quickly past the last one. Stage 3: (Second part) After climbing the stairs, kneel above the pair a The lowest level of blocks and kneel for a money bag. After climbing the stairs, go to the right edge of WITHOUT kneeling and a treasure chest appears. Stage 2: (Second part, just after the Medusa heads stop coming), stand on the pair of blocks that are slightly above the rest for a few seconds Stage 2: On the first screen, climb the stairs, break the wall on the right and enter the space you made and a crown will appear. Stage tipsStage 1: In the section with the water, break the far right block and kneel on the one below it and a money bag will appear. To kill Dracula use the whip when his cape is open, and to kill his spirit use fire bombs. To kill Frankenstein, use fire bombs, but kill Igor first with the knife. Madness use the dagger, fire bomb, or boomerang. If you have a clock use it to freeze her hair. Medusa use your whip or dagger but it is even easier using the fireīomb. Steps to the left, or jump onto the block and use your whip. Use the axe to kill him which can be found above the This will reveal a hidden money bag.īoss tipsBattling the bat. On the very first part when you are walking down the road to theĬastle entrance, when you reach the door, jump over it and land on the There are also many double-tipple shots hidden in new blocks. Hold right for few seconds and a 1up will appear at the bottom of the stairs. While you get on this ledge, a 4000 points rotating treasure appear on the ground below.Īfter destroying the 4th white skeleton since the start, continue moving right until you stop by the wall. Where you have to jump on the first moving ledge. A 1000 points bag will appear at the right.Īfter you have beaten the game and restart:Ĭrouch at the second statue: 1000 points bag + the one obtain with jumping over the door = 2000 points out of the castle. A 1000 points bag will appear under the two blocks.Īfter you have collect the chicken in the upper floor, go downstairs and immediately jump on the horizontal gear on the right, crouch the player a little right of the center of the gear. Instead of this, jump on the second block at the upper left of the chicken block then try to move on your left (hold left button) like you to push the otter block face to you and a inaccessible bag will appear at left under the bridge.īefore encounter the last axe man, jump on the very high blocks on the left and jump on the two blocks below at the right. When you enter the mummy room don't hit the bottom block (chicken). After passing the last black leopard, destroy the last block of the
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LR/Enfuse also has a ‘batch’ feature, so by grouping the images for each composite into an image stack in Lightroom, one can select all of the stacks and process them at once. HDR is an acronym for ‘ High Dynamic Range‘ and essentially refers to making several images of the same scene at different exposures to capture detail in the highlights, midtones and shadows beyond what’s possible in a single exposure. For more on this you can read our ‘ Why Use HDR‘ post. Many people associate HDR with images that have been greatly tonemapped, but HDR need not be used in that way. What the LR/Enfuse plugin allows you to do is to combine images made at various exposures into single-image composites, extracting the best detail from each base image. LR/Enfuse doesn’t have the tonemapping capabilities of HDR Efex Pro, Photomatix or PTGui for example, but it will allow you to create realistic-looking images with more dynamic range than you can get from a single capture. Here are a couple of images as examples: There was a question on Twitter today asking people about their favourite Lightroom plugin. While I have a few that I use (including Jeffrey Friedl’s export plugin for Flickr), one of the plugins I use the most is the LR/Enfuse plugin from Timothy Armes. In essence the LR/Enfuse plugin allows you to combine multiple exposures into one image, and I use it in three different ways:
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